Spellfire is a 1v1 spellcasting arena where the goal is to capture the middle of the map while holding off your opponent.
Spellfire is a 1v1 spellcasting arena where the goal is to capture the middle of the map while holding off your opponent.
Role
Gameplay and networking developer.
Contributions
- Made a server browser to be able to connect to other steam users.
- Implemented networking, replication of game state, and player input.
- Implemented gameplay systems with spells, abilities, scoring, and win conditions.
- Integrated FMOD Studio for sound effects and music.
- Integrated Steamworks sessions using Advanced Sessions Plugin.
Technologies
- Steamworks
- Unreal Engine 4
- Unreal Blueprints
- FMOD Studio